Home » AECT Standards and Artifacts

AECT Standards and Artifacts

AECT Standards Course Artifacts
STANDARD 1 – CONTENT KNOWLEDGE
Candidates demonstrate the knowledge necessary to create, use, assess, and manage theoretical and practical applications of educational technologies and processes.
INDICATORS
Creating
Candidates demonstrate the ability to create instructional materials and learning environments using a variety of systems approaches.
EDTECH 502: Webquest
Using
Candidates demonstrate the ability to select and use technological resources and processes to support student learning and to enhance their pedagogy.
EDTECH 543: Social Network Mini Curricula Unit
Assessing/Evaluating
Candidates demonstrate the ability to assess and evaluate the effective integration of appropriate technologies and instructional materials.
EDTECH 541: Relative Advantage of Technology in the Content Area (Theatre)
Managing
Candidates demonstrate the ability to effectively manage people, processes, physical infrastructures, and financial resources to achieve predetermined goals.
EDTECH 505: Final Project
Ethics
Candidates demonstrate the contemporary professional ethics of the field as defined and developed by the Association for Educational Communications and Technology.
EDTECH 502: Netiquette Page
STANDARD 2 – CONTENT PEDAGOGY
Candidates develop as reflective practitioners able to demonstrate effective implementation of educational technologies and processes based on contemporary content and pedagogy.
INDICATORS
Creating
Candidates apply content pedagogy to create appropriate applications of processes and technologies to improve learning and performance outcomes.
EDTECH 541: Mobile Learning Activity
Using
Candidates implement appropriate educational technologies and processes based on appropriate content pedagogy.
EDTECH 521: Synchronous Lesson
Assessing/Evaluating
Candidates demonstrate an inquiry process that assesses the adequacy of learning and evaluates the instruction and implementation of educational technologies and processes grounded in reflective practice.
EDTECH 542: Peer Review of PBL

EDTECH 532: What Makes a Good Game?

Managing
Candidates manage appropriate technological processes and resources to provide supportive learning communities, create flexible and diverse learning environments, and develop and demonstrate appropriate content pedagogy.
EDTECH 521: Asynchronous Lesson
Ethics
Candidates design and select media, technology, and processes that emphasize the diversity of our society as a multicultural community.
EDTECH 502: Web Accessibility
STANDARD 3 – LEARNING ENVIRONMENTS
Candidates facilitate learning by creating, using, evaluating, and managing effective learning environments.
INDICATORS
Creating
Candidates create instructional design products based on learning principles and research-based best practices.
EDTECH 503: Final ID Project
Using
Candidates make professionally sound decisions in selecting appropriate processes and resources to provide optimal conditions for learning based on principles, theories, and effective practices.
EDTECH 503: Case Study
Assessing/Evaluating
Candidates use multiple assessment strategies to collect data for informing decisions to improve instructional practice, learner outcomes, and the learning environment.
EDTECH 542: PBL Project
Managing
Candidates establish mechanisms for maintaining the technology infrastructure to improve learning and performance.
EDTECH 521: Synchronous Lesson

EDTECH 501: School Evaluation Summary

Ethics
Candidates foster a learning environment in which ethics guide practice that promotes health, safety, best practice, and respect for copyright, Fair Use, and appropriate open access to resources.
EDTECH 502: Plagiarism Scavenger Hunt
Diversity of Learners
Candidates foster a learning community that empowers learners with diverse backgrounds, characteristics, and abilities.
EDTECH 521: Online Community Building

EDTECH 541: Adaptive/Assistive Technologies

STANDARD 4 – PROFESSIONAL KNOWLEDGE AND SKILLS
Candidates design, develop, implement, and evaluate technology-rich learning environments within a supportive community of practice.
INDICATORS
Collaborative Practice
Candidates collaborate with their peers and subject matter experts to analyze learners, develop and design instruction, and evaluate its impact on learners.
EDTECH 543: Social Network Mini Curricula Unit
Leadership
Candidates lead their peers in designing and implementing technology-supported learning.
EDTECH 532: Gamification of Theatre Arts
Reflection on Practice
Candidates analyze and interpret data and artifacts and reflect on the effectiveness of the design, development and implementation of technology-supported instruction and learning to enhance their professional growth.
EDTECH 543: Final Reflection

EDTECH 543: Peer Review

EDTECH 543: Real Time Virtual Professional Development

Assessing/Evaluating
Candidates design and implement assessment and evaluation plans that align with learning goals and instructional activities.
EDTECH 505: Final Project
Ethics
Candidates demonstrate ethical behavior within the applicable cultural context during all aspects of their work and with respect for the diversity of learners in each setting.
EDTECH 502: Digital Inequality
STANDARD 5 – RESEARCH
Candidates explore, evaluate, synthesize, and apply methods of inquiry to enhance learning and improve performance.
INDICATORS
Theoretical Foundations
Candidates demonstrate foundational knowledge of the contribution of research to the past and current theory of educational communications and technology.
EDTECH 504: Final Synthesis Paper
Method
Candidates apply research methodologies to solve problems and enhance practice.
EDTECH 504: Annotated Bibliography
Assessing/Evaluating
Candidates apply formal inquiry strategies in assessing and evaluating processes and resources for learning and performance.
EDTECH 505: Final Project
Ethics
Candidates conduct research and practice using accepted professional and institutional guidelines and procedures.
EDTECH 501: Horizon Report Tech Trends
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